wine/dlls/d3d8 directx.c device.c d3d8_private.h
ChangeSet ID: 7161 CVSROOT: /opt/cvs-commit Module name: wine Changes by: julliard(a)wine.codeweavers.com 2003/01/29 18:18:27 Modified files: dlls/d3d8 : directx.c device.c d3d8_private.h Log message: Raphael Junqueira <fenix(a)club-internet.fr> - Defer of IDirect3DVertexShader_SetConstant, waiting for DrawPrimitive call. - Beginning of VertexShader constants support into stateblock (only stored, not captured yet). - Fix compiation with nivdia GL/gl.h and mesa Gl/glext headers as reported by Andrew John Hughes. - One glActiveTexture/glActiveTextureARB missing. Patch: http://cvs.winehq.com/patch.py?id=7161 Old revision New revision Changes Path 1.16 1.17 +1 -1 wine/dlls/d3d8/directx.c 1.35 1.36 +30 -15 wine/dlls/d3d8/device.c 1.14 1.15 +4 -1 wine/dlls/d3d8/d3d8_private.h
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Alexandre Julliard