[Git][wine/vkd3d][master] 2 commits: tests: Use plain skip() when skipping a test in the shader runner.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 73be28a2 by Giovanni Mascellani at 2024-12-03T12:38:26+01:00 tests: Use plain skip() when skipping a test in the shader runner. The context already gives the location in the .shader_test file. - - - - - 3264378f by Giovanni Mascellani at 2024-12-03T12:38:26+01:00 tests: Print the file name instead of the test name in test logs. Some test programs, particularly the shader runner, are built from many different files nowadays, and a line number is relatively cumbersome to use if you don't know which file that line comes from. - - - - - 11 changed files: - include/private/vkd3d_test.h - tests/d3d12.c - tests/d3d12_crosstest.h - tests/d3d12_invalid_usage.c - tests/d3d12_test_utils.h - tests/hlsl_d3d12.c - tests/shader_runner.c - tests/shader_runner_d3d12.c - tests/shader_runner_gl.c - tests/utils.h - tests/vkd3d_api.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/39cbef9e018ee760ffd175fdd6729... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/39cbef9e018ee760ffd175fdd6729... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)