Stefan Dösinger : wined3d: Lighting is calculated for vertices without normals.
Module: wine Branch: master Commit: 266fc77cf0dcad53155b05b551356eef5604111d URL: http://source.winehq.org/git/wine.git/?a=commit;h=266fc77cf0dcad53155b05b551... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Fri Feb 16 19:08:34 2007 +0100 wined3d: Lighting is calculated for vertices without normals. It still should be disabled for transformed vertices though. --- dlls/d3d8/tests/visual.c | 139 ++++++++++++++++++++++++++++++++++++++++++ dlls/d3d9/tests/visual.c | 146 +++++++++++++++++++++++++++++++++++++++++++++ dlls/ddraw/tests/visual.c | 129 +++++++++++++++++++++++++++++++++++++++ dlls/wined3d/state.c | 11 ++-- 4 files changed, 420 insertions(+), 5 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=266fc77cf0dcad53155b05...
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Alexandre Julliard