Conor McCarthy : vkd3d-shader/dxil: Read the DXIL input and output signatures.
16 Oct
2023
16 Oct
'23
9:04 p.m.
Module: vkd3d Branch: master Commit: 8648ca0e776214ffa1538a791c15a9fcf29911fb URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/8648ca0e776214ffa1538a791c15a9... Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Thu Sep 28 16:33:11 2023 +1000 vkd3d-shader/dxil: Read the DXIL input and output signatures. These can differ from the DXBC signatures by having multiple rows, and load/store instructions reference them by id instead of register index. --- libs/vkd3d-shader/dxbc.c | 2 + libs/vkd3d-shader/dxil.c | 358 ++++++++++++++++++++++++++++++- libs/vkd3d-shader/vkd3d_shader_private.h | 4 + 3 files changed, 360 insertions(+), 4 deletions(-)
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Alexandre Julliard