Henri Verbeet : wined3d: Also update ds_current_size if there' s no current DS location in surface_load_ds_location().
Module: wine Branch: master Commit: 516ade9b2b790169e1eb6e6ec89133325a7aae5b URL: http://source.winehq.org/git/wine.git/?a=commit;h=516ade9b2b790169e1eb6e6ec8... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Apr 19 00:07:56 2011 +0200 wined3d: Also update ds_current_size if there's no current DS location in surface_load_ds_location(). --- dlls/wined3d/surface.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index bf379ca..d302d35 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -4390,6 +4390,8 @@ void surface_load_ds_location(IWineD3DSurfaceImpl *surface, struct wined3d_conte * should do. */ FIXME("No up to date depth stencil location.\n"); surface->flags |= location; + surface->ds_current_size.cx = surface->resource.width; + surface->ds_current_size.cy = surface->resource.height; return; }
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Alexandre Julliard