Henri Verbeet : wined3d: Get resource info from the texture in context_setup_target().
Module: wine Branch: master Commit: 34968bb2d80455348e52b9257d46c61a41e8ec7d URL: http://source.winehq.org/git/wine.git/?a=commit;h=34968bb2d80455348e52b9257d... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Sun Mar 6 20:59:45 2016 +0100 wined3d: Get resource info from the texture in context_setup_target(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/context.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 500904d..415eedf 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -3426,8 +3426,8 @@ static void context_setup_target(struct wined3d_context *context, struct wined3d } else { - const struct wined3d_format *old = context->current_rt->resource.format; - const struct wined3d_format *new = target->resource.format; + const struct wined3d_format *old = context->current_rt->container->resource.format; + const struct wined3d_format *new = target->container->resource.format; if (old->id != new->id) {
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Alexandre Julliard