[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Add parser support for stream-output object types.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 1a6409cd by Nikolay Sivov at 2024-11-21T19:28:46+01:00 vkd3d-shader/hlsl: Add parser support for stream-output object types. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - 8 changed files: - libs/vkd3d-shader/d3dbc.c - libs/vkd3d-shader/fx.c - libs/vkd3d-shader/hlsl.c - libs/vkd3d-shader/hlsl.h - libs/vkd3d-shader/hlsl.l - libs/vkd3d-shader/hlsl.y - libs/vkd3d-shader/hlsl_codegen.c - libs/vkd3d-shader/tpf.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/1a6409cd5bc6836dcb7e232c863e69... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/1a6409cd5bc6836dcb7e232c863e69... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)