Stefan Dösinger : wined3d: Store shader IDs in the vs and ps impl structures.
25 Nov
2008
25 Nov
'08
1:21 p.m.
Module: wine Branch: master Commit: aed9305c7859ce09271214d5eaae8ab81dd14eb4 URL: http://source.winehq.org/git/wine.git/?a=commit;h=aed9305c7859ce09271214d5ea... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Thu Nov 20 13:27:42 2008 +0100 wined3d: Store shader IDs in the vs and ps impl structures. --- dlls/wined3d/arb_program_shader.c | 43 ++++++++++++++++++++++-------------- dlls/wined3d/glsl_shader.c | 26 +++++++++++++-------- dlls/wined3d/wined3d_private.h | 7 +++++- 3 files changed, 48 insertions(+), 28 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=aed9305c7859ce09271214...
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Alexandre Julliard