Józef Kucia : wined3d: Add support for WINED3DFMT_R16G16B16A16_SNORM format.
Module: wine Branch: master Commit: 2015cbf955210cfb898fc942137451314f6d19a2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2015cbf955210cfb898fc94213... Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Nov 14 17:31:22 2016 +0100 wined3d: Add support for WINED3DFMT_R16G16B16A16_SNORM format. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/utils.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 0d90ad3..6d23388 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -1480,6 +1480,11 @@ static const struct wined3d_format_texture_info format_texture_info[] = WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET | WINED3DFMT_FLAG_BUMPMAP, EXT_TEXTURE_SNORM, NULL}, + {WINED3DFMT_R16G16B16A16_SNORM, GL_RGBA16_SNORM, GL_RGBA16_SNORM, 0, + GL_RGBA, GL_SHORT, 0, + WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING + | WINED3DFMT_FLAG_RENDERTARGET, + EXT_TEXTURE_SNORM, NULL}, {WINED3DFMT_R16_SNORM, GL_R16_SNORM, GL_R16_SNORM, 0, GL_RED, GL_SHORT, 0, WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
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Alexandre Julliard