[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Also dump preprocessed shaders.
19 Feb
2025
19 Feb
'25
5:01 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 3aecbc5a by Francisco Casas at 2025-02-19T17:34:24+01:00 vkd3d-shader/hlsl: Also dump preprocessed shaders. This could be useful since there are many shaders that contain `#include` directives or use parameter-defined macros and we can't reproduce bugs from the source alone. - - - - - 1 changed file: - libs/vkd3d-shader/vkd3d_shader_main.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/3aecbc5ac1eaa5abb144ad16ced30d... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/3aecbc5ac1eaa5abb144ad16ced30d... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)