[Git][wine/vkd3d][master] vkd3d-shader/ir: Use add_signature_element() to add clip planes.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: f5e0c478 by Elizabeth Figura at 2025-05-24T21:02:17+02:00 vkd3d-shader/ir: Use add_signature_element() to add clip planes. In particular, ensure that the semantic name is not NULL. This is necessary to avoid a crash when a later pass using vsir_signature_find_element_by_name(), e.g. vsir_program_insert_vertex_fog(), iterates over the signature including the new element. - - - - - 1 changed file: - libs/vkd3d-shader/ir.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f5e0c47811c4cab7ca5a49dddff9c4... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f5e0c47811c4cab7ca5a49dddff9c4... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)