wine/dlls/d3d8 utils.c surface.c drawprim.c di ...
ChangeSet ID: 12185 CVSROOT: /opt/cvs-commit Module name: wine Changes by: julliard(a)wine.codeweavers.com 2004/04/28 19:20:18 Modified files: dlls/d3d8 : utils.c surface.c drawprim.c directx.c device.c d3dcore_gl.h d3d8_private.h Log message: Raphael Junqueira <fenix(a)club-internet.fr> - Fix compilation again using olders GL headers (glCompressedTexImage2DARB problem). - Fix typo on constant. - Detection of NVidia texture_shader and register_combiners extensions. - Begin to implement BUMPMAPPING using NVidia Texture shader extension (not really working for now). Patch: http://cvs.winehq.org/patch.py?id=12185 Old revision New revision Changes Path 1.18 1.19 +48 -11 wine/dlls/d3d8/utils.c 1.32 1.33 +8 -8 wine/dlls/d3d8/surface.c 1.18 1.19 +29 -53 wine/dlls/d3d8/drawprim.c 1.65 1.66 +36 -13 wine/dlls/d3d8/directx.c 1.105 1.106 +89 -67 wine/dlls/d3d8/device.c 1.13 1.14 +212 -10 wine/dlls/d3d8/d3dcore_gl.h 1.51 1.52 +3 -0 wine/dlls/d3d8/d3d8_private.h
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Alexandre Julliard