Zebediah Figura : wined3d: Avoid using GL-specific types in struct wined3d_stream_info.
Module: wine Branch: master Commit: a9cd6112dc3657033c23363e3334099f6c5b6161 URL: https://gitlab.winehq.org/wine/wine/-/commit/a9cd6112dc3657033c23363e3334099... Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Fri Jan 6 15:43:18 2023 -0600 wined3d: Avoid using GL-specific types in struct wined3d_stream_info. --- dlls/wined3d/wined3d_private.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index acec4044f01..1a3bccb569b 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1640,7 +1640,7 @@ struct wined3d_stream_info_element { const struct wined3d_format *format; struct wined3d_bo_address data; - GLsizei stride; + unsigned int stride; unsigned int stream_idx; unsigned int divisor; bool instanced;
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Alexandre Julliard