H. Verbeet : wined3d: Ignore SetTextureStageState on unsupported texture stages.
Module: wine Branch: master Commit: 863a0bfe33444a52e672151487686aaf39b96891 URL: http://source.winehq.org/git/wine.git/?a=commit;h=863a0bfe33444a52e672151487... Author: H. Verbeet <hverbeet(a)gmail.com> Date: Mon Apr 16 21:44:27 2007 +0200 wined3d: Ignore SetTextureStageState on unsupported texture stages. --- dlls/wined3d/device.c | 5 +++++ 1 files changed, 5 insertions(+), 0 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index d4f8ddd..d19d773 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3774,6 +3774,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetTextureStageState(IWineD3DDevice *if TRACE("(%p) : Stage=%d, Type=%s(%d), Value=%d\n", This, Stage, debug_d3dtexturestate(Type), Type, Value); + if (Stage >= MAX_TEXTURES) { + WARN("Attempting to set stage %u which is higher than the max stage %u, ignoring\n", Stage, MAX_TEXTURES - 1); + return WINED3D_OK; + } + This->updateStateBlock->changed.textureState[Stage][Type] = TRUE; This->updateStateBlock->set.textureState[Stage][Type] = TRUE; This->updateStateBlock->textureState[Stage][Type] = Value;
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Alexandre Julliard