Henri Verbeet : wined3d: Don't crash in CreateAdditionalSwapChain() if the context array wasn't allocated yet.
Module: wine Branch: master Commit: 2bb7aa7252aff1dd6e4e48b9ad3c108be867c4b3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2bb7aa7252aff1dd6e4e48b9ad... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Oct 15 13:35:31 2008 +0200 wined3d: Don't crash in CreateAdditionalSwapChain() if the context array wasn't allocated yet. --- dlls/wined3d/device.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index b90ac1d..7e62d24 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1677,7 +1677,7 @@ error: HeapFree(GetProcessHeap(), 0, object->backBuffer); object->backBuffer = NULL; } - if(object->context[0]) + if(object->context && object->context[0]) DestroyContext(This, object->context[0]); if(object->frontBuffer) { IWineD3DSurface_GetParent(object->frontBuffer, &bufferParent);
participants (1)
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Alexandre Julliard