Henri Verbeet : wined3d: Get rid of the WINED3DUSAGE_OVERLAY check in gdi_surface_private_setup().
Module: wine Branch: master Commit: 687642fafaaa7220e847d33398945d5c77a2bb15 URL: http://source.winehq.org/git/wine.git/?a=commit;h=687642fafaaa7220e847d33398... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Mar 17 16:30:06 2016 +0100 wined3d: Get rid of the WINED3DUSAGE_OVERLAY check in gdi_surface_private_setup(). Overlays shouldn't be any more broken for "GDI" surfaces than for regular surfaces. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/surface.c | 6 ------ 1 file changed, 6 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 846b78f..297a34d 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1094,12 +1094,6 @@ static HRESULT gdi_surface_private_setup(struct wined3d_surface *surface) TRACE("surface %p.\n", surface); - if (surface->resource.usage & WINED3DUSAGE_OVERLAY) - { - ERR("Overlays not yet supported by GDI surfaces.\n"); - return WINED3DERR_INVALIDCALL; - } - /* Sysmem textures have memory already allocated - release it, * this avoids an unnecessary memcpy. */ hr = surface_create_dib_section(surface);
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Alexandre Julliard