Ivan Gyurdiev : wined3d: The namedArrays code path is dead (always FALSE).
Module: wine Branch: refs/heads/master Commit: f144d58ac27ca019304f7d23ee2c8506a213d6e2 URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=f144d58ac27ca019304f7d23... Author: Ivan Gyurdiev <ivg231(a)gmail.com> Date: Mon Jun 12 02:51:58 2006 -0400 wined3d: The namedArrays code path is dead (always FALSE). Delete the entire namedArrays code path and all its dependencies (one of which is quite long - storeOrder in drawprim is always FALSE, for example). Delete declaredArrays, and make its code path the default. --- dlls/wined3d/baseshader.c | 23 ++++---- dlls/wined3d/drawprim.c | 68 +++++++++------------- dlls/wined3d/glsl_shader.c | 8 --- dlls/wined3d/vertexshader.c | 121 +--------------------------------------- dlls/wined3d/wined3d_private.h | 6 +- 5 files changed, 43 insertions(+), 183 deletions(-) Diff: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=f144d58ac27ca019304f...
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Alexandre Julliard