Henri Verbeet : wined3d: Get resource info from the texture in wined3d_volume_load_location().
Module: wine Branch: master Commit: 8e117a51f750e1a975ac0b6f112bea5fd13ff060 URL: http://source.winehq.org/git/wine.git/?a=commit;h=8e117a51f750e1a975ac0b6f11... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Mar 28 18:58:00 2016 +0200 wined3d: Get resource info from the texture in wined3d_volume_load_location(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/volume.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c index cb27ad8..f23a385 100644 --- a/dlls/wined3d/volume.c +++ b/dlls/wined3d/volume.c @@ -263,10 +263,10 @@ BOOL wined3d_volume_load_location(struct wined3d_volume *volume, return TRUE; } - if ((volume->resource.access_flags & required_access) != required_access) + if ((texture->resource.access_flags & required_access) != required_access) { ERR("Operation requires %#x access, but volume only has %#x.\n", - required_access, volume->resource.access_flags); + required_access, texture->resource.access_flags); return FALSE; }
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Alexandre Julliard