[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/hlsl: Use unique temps for SINCOS.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 8db94656 by Elizabeth Figura at 2025-09-04T14:04:27+02:00 vkd3d-shader/hlsl: Use unique temps for SINCOS. - - - - - a44d79a1 by Elizabeth Figura at 2025-09-04T14:04:27+02:00 vkd3d-shader/hlsl: Use a simple counter for indexable temps. - - - - - 0096ae43 by Elizabeth Figura at 2025-09-04T14:04:27+02:00 vkd3d-shader/hlsl: Remove liveness range tracking from the allocator. We no longer use it. - - - - - 2 changed files: - libs/vkd3d-shader/hlsl.h - libs/vkd3d-shader/hlsl_codegen.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/5f443593e36f1ee4d1400f117ab7d... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/5f443593e36f1ee4d1400f117ab7d... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)