Rico Schüller : d3dx9: Fix HeapAlloc size in D3DXCreateEffectPool.
Module: wine Branch: master Commit: be43a5c41470880cb2d44a2e9c7e5b958608fc78 URL: http://source.winehq.org/git/wine.git/?a=commit;h=be43a5c41470880cb2d44a2e9c... Author: Rico Schüller <kgbricola(a)web.de> Date: Sun Mar 27 22:12:22 2011 +0200 d3dx9: Fix HeapAlloc size in D3DXCreateEffectPool. --- dlls/d3dx9_36/effect.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 2697782..efb5da3 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -1084,7 +1084,7 @@ HRESULT WINAPI D3DXCreateEffectPool(LPD3DXEFFECTPOOL* pool) if (!pool) return D3DERR_INVALIDCALL; - object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXEffectImpl)); + object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); if (!object) { ERR("Out of memory\n");
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Alexandre Julliard