Józef Kucia : include: Add D3D11_KEEP_* constants.
Module: wine Branch: master Commit: d8ebf2efed676be6bbe196b662ea3777e03e730b URL: http://source.winehq.org/git/wine.git/?a=commit;h=d8ebf2efed676be6bbe196b662... Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Fri Apr 8 13:26:34 2016 +0200 include: Add D3D11_KEEP_* constants. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/d3d11.idl | 3 +++ 1 file changed, 3 insertions(+) diff --git a/include/d3d11.idl b/include/d3d11.idl index 805a557..b49d6f4 100644 --- a/include/d3d11.idl +++ b/include/d3d11.idl @@ -103,6 +103,9 @@ const INT D3D11_VIEWPORT_BOUNDS_MIN = -32768; const UINT D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX = 15; const UINT D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE = 16; +const UINT D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL = 0xffffffff; +const UINT D3D11_KEEP_UNORDERED_ACCESS_VIEWS = 0xffffffff; + const UINT D3D11_SHADER_MAJOR_VERSION = 5; const UINT D3D11_SHADER_MAX_INSTANCES = 65535; const UINT D3D11_SHADER_MAX_INTERFACES = 253;
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Alexandre Julliard