Eric Pouech : wined3d: Enable long types in nvidia_texture_shader.c.
Module: wine Branch: master Commit: 7cab61754c307f16b5ccb1d6b743481cd366fc93 URL: https://gitlab.winehq.org/wine/wine/-/commit/7cab61754c307f16b5ccb1d6b743481... Author: Eric Pouech <eric.pouech(a)gmail.com> Date: Thu Dec 8 10:44:00 2022 +0100 wined3d: Enable long types in nvidia_texture_shader.c. --- dlls/wined3d/nvidia_texture_shader.c | 1 - 1 file changed, 1 deletion(-) diff --git a/dlls/wined3d/nvidia_texture_shader.c b/dlls/wined3d/nvidia_texture_shader.c index 3718af135a0..d25a314e2cb 100644 --- a/dlls/wined3d/nvidia_texture_shader.c +++ b/dlls/wined3d/nvidia_texture_shader.c @@ -19,7 +19,6 @@ * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#define WINE_NO_LONG_TYPES /* temporary */ #include <stdio.h>
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Alexandre Julliard