Henri Verbeet : d2d1: Properly trace "vertex_count" in d2d_path_geometry_triangulate().
Module: wine Branch: master Commit: bebee86da69b5981f0fb31035ded502b661866d2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=bebee86da69b5981f0fb31035d... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Jul 15 11:20:06 2015 +0200 d2d1: Properly trace "vertex_count" in d2d_path_geometry_triangulate(). --- dlls/d2d1/geometry.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c index 6def218..a94277b 100644 --- a/dlls/d2d1/geometry.c +++ b/dlls/d2d1/geometry.c @@ -846,7 +846,7 @@ static HRESULT d2d_path_geometry_triangulate(struct d2d_geometry *geometry) if (vertex_count < 3) { - WARN("Geometry has %u vertices.\n", vertex_count); + WARN("Geometry has %lu vertices.\n", (long)vertex_count); return S_OK; }
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Alexandre Julliard