H. Verbeet : d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8.
Module: wine Branch: master Commit: efed9aea1ff7a5cf724a7a3dbe6d0c8498611a6c URL: http://source.winehq.org/git/wine.git/?a=commit;h=efed9aea1ff7a5cf724a7a3dbe... Author: H. Verbeet <hverbeet(a)gmail.com> Date: Tue Feb 13 23:12:40 2007 +0100 d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8. --- dlls/d3d8/d3d8_private.h | 1 + dlls/d3d8/device.c | 2 + dlls/d3d8/vertexdeclaration.c | 156 +++++++++++++++++++++++++++++++++++++ dlls/wined3d/arb_program_shader.c | 40 ++------- dlls/wined3d/glsl_shader.c | 56 ++++---------- dlls/wined3d/vertexdeclaration.c | 30 ------- dlls/wined3d/vertexshader.c | 29 +++++++- dlls/wined3d/wined3d_private.h | 3 - include/wine/wined3d_interface.h | 20 +++-- 9 files changed, 221 insertions(+), 116 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=efed9aea1ff7a5cf724a7a...
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Alexandre Julliard