Roderick Colenbrander : wined3d: Make sure wglFlush is not between ENTER_GL /LEAVE_GL.
Module: wine Branch: master Commit: e91f4ae7761034a67cf909ce5cf569b9294d0031 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e91f4ae7761034a67cf909ce5c... Author: Roderick Colenbrander <thunderbird2k(a)gmail.com> Date: Fri May 14 12:56:43 2010 +0200 wined3d: Make sure wglFlush is not between ENTER_GL/LEAVE_GL. --- dlls/wined3d/directx.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 4df04fa..eb5a16d 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -529,9 +529,12 @@ static void test_pbo_functionality(struct wined3d_gl_info *gl_info) checkGLcall("Loading the PBO test texture"); GL_EXTCALL(glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0)); + LEAVE_GL(); + wglFinish(); /* just to be sure */ memset(check, 0, sizeof(check)); + ENTER_GL(); glGetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, check); checkGLcall("Reading back the PBO test texture");
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Alexandre Julliard