Alexandre Julliard : include: Change to void the return type for ID3D12GraphicsCommandList::ClearState().
Module: wine Branch: master Commit: 9d82c27440578d4cc4932e1af09cac48432386b3 URL: https://source.winehq.org/git/wine.git/?a=commit;h=9d82c27440578d4cc4932e1af... Author: Alexandre Julliard <julliard(a)winehq.org> Date: Thu Mar 3 09:35:00 2022 +0100 include: Change to void the return type for ID3D12GraphicsCommandList::ClearState().
From a vkd3d patch by Conor McCarthy.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/d3d12.idl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/d3d12.idl b/include/d3d12.idl index 4958385915e..082a436c9ec 100644 --- a/include/d3d12.idl +++ b/include/d3d12.idl @@ -2062,7 +2062,7 @@ interface ID3D12GraphicsCommandList : ID3D12CommandList HRESULT Reset(ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_state); - HRESULT ClearState(ID3D12PipelineState *pipeline_state); + void ClearState(ID3D12PipelineState *pipeline_state); void DrawInstanced(UINT vertex_count_per_instance, UINT instance_count, UINT start_vertex_location, UINT start_instance_location);
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Alexandre Julliard