Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic TextureStore.
7 Feb
2024
7 Feb
'24
10:31 p.m.
Module: vkd3d Branch: master Commit: c35ec4f820a333897537a098d77bc66fe0c6bd3e URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/c35ec4f820a333897537a098d77bc6... Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Jan 29 14:52:59 2024 +1000 vkd3d-shader/dxil: Implement DX intrinsic TextureStore. --- libs/vkd3d-shader/dxil.c | 124 +++++++++++++++++++++++++------ tests/hlsl/compute.shader_test | 2 +- tests/hlsl/sm6-uav-rwtexture.shader_test | 10 +-- tests/hlsl/uav-load.shader_test | 2 +- tests/hlsl/uav-out-param.shader_test | 4 +- 5 files changed, 112 insertions(+), 30 deletions(-)
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Alexandre Julliard