[Git][wine/vkd3d][master] 3 commits: tests/shader_runner: Keep a single array of shader model strings.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: b93fceb6 by Giovanni Mascellani at 2025-11-24T17:13:00+01:00 tests/shader_runner: Keep a single array of shader model strings. That is, one with dots and one with underscores. - - - - - d380bc19 by Giovanni Mascellani at 2025-11-24T17:14:24+01:00 tests/shader_runner: Use SHADER_MODEL_MAX to represent the maxium supported shader model. - - - - - f47f7121 by Giovanni Mascellani at 2025-11-24T17:38:14+01:00 tests/hlsl: Test SM6.6 dynamic resources. - - - - - 5 changed files: - tests/hlsl/descriptors.shader_test - tests/shader_runner.c - tests/shader_runner.h - tests/shader_runner_d3d12.c - tests/shader_runner_metal.m View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/13ee6d74ad7d2fe0d956c9018fbda... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/13ee6d74ad7d2fe0d956c9018fbda... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)