[Git][wine/wine][master] opengl32: Use Vulkan-backed buffer storage only when GL_MAP_PERSISTENT_BIT is specified.
14 Nov
2025
14 Nov
'25
2:59 p.m.
Alexandre Julliard pushed to branch master at wine / wine Commits: b22af9f0 by Jacek Caban at 2025-11-14T18:04:35+01:00 opengl32: Use Vulkan-backed buffer storage only when GL_MAP_PERSISTENT_BIT is specified. Non-persistent mappings have additional synchronization guarantees on map that are hard to emulate with Vulkan. Fall back to the memcpy code path instead. - - - - - 1 changed file: - dlls/opengl32/unix_wgl.c View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/b22af9f012e973c34aed781bdcf81d0... -- View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/b22af9f012e973c34aed781bdcf81d0... You're receiving this email because of your account on gitlab.winehq.org.
32
Age (days ago)
32
Last active (days ago)
0 comments
1 participants
participants (1)
-
Alexandre Julliard (@julliard)