[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/hlsl: Make sm4_get_interpolation_mode() static.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 0236c480 by Henri Verbeet at 2024-12-19T21:09:32+01:00 vkd3d-shader/hlsl: Make sm4_get_interpolation_mode() static. - - - - - b1437543 by Henri Verbeet at 2024-12-19T21:09:32+01:00 vkd3d-shader/hlsl: Move sm4_get_extern_resources() to hlsl_codegen.c. - - - - - 45d9a097 by Henri Verbeet at 2024-12-19T21:09:32+01:00 vkd3d-shader/hlsl: Move sm4_free_extern_resources() to hlsl_codegen.c. - - - - - 3 changed files: - libs/vkd3d-shader/hlsl.h - libs/vkd3d-shader/hlsl_codegen.c - libs/vkd3d-shader/tpf.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/4f7eb890ef8a96582b29b4e604e9a... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/4f7eb890ef8a96582b29b4e604e9a... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)