Henri Verbeet : d3d10: Use a union to store effect variable data instead of a void pointer.
27 Sep
2012
27 Sep
'12
8:39 p.m.
Module: wine Branch: master Commit: 13c00a9d2e6ee24866f6a3e3023eabf6a5c7ae33 URL: http://source.winehq.org/git/wine.git/?a=commit;h=13c00a9d2e6ee24866f6a3e302... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Sep 26 22:34:00 2012 +0200 d3d10: Use a union to store effect variable data instead of a void pointer. --- dlls/d3d10/d3d10_private.h | 7 +++- dlls/d3d10/effect.c | 100 +++++++++++++------------------------------ 2 files changed, 36 insertions(+), 71 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=13c00a9d2e6ee24866f6a3...
4827
Age (days ago)
4827
Last active (days ago)
0 comments
1 participants
participants (1)
-
Alexandre Julliard