Henri Verbeet : wined3d: Only flush valid contexts in wined3d_cs_exec_flush().
Module: wine Branch: master Commit: 6a5c37254194aaed783b219957e6f204b2d674de URL: http://source.winehq.org/git/wine.git/?a=commit;h=6a5c37254194aaed783b219957... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Aug 2 18:40:33 2017 +0200 wined3d: Only flush valid contexts in wined3d_cs_exec_flush(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/cs.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index c7df670..c785b72 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -830,7 +830,8 @@ static void wined3d_cs_exec_flush(struct wined3d_cs *cs, const void *data) struct wined3d_context *context; context = context_acquire(cs->device, NULL, 0); - context->gl_info->gl_ops.gl.p_glFlush(); + if (context->valid) + context->gl_info->gl_ops.gl.p_glFlush(); context_release(context); }
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Alexandre Julliard