[Git][wine/wine][master] 4 commits: win32u: Keep devices EGL platforms in a list.
Alexandre Julliard pushed to branch master at wine / wine Commits: c1a1f45b by Rémi Bernon at 2025-11-20T09:14:52-06:00 win32u: Keep devices EGL platforms in a list. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58833 - - - - - b7cb5e99 by Rémi Bernon at 2025-11-20T09:14:55-06:00 win32u: Add the display device first in the EGL device list. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58833 - - - - - 1122f3ac by Rémi Bernon at 2025-11-20T09:14:55-06:00 win32u: Terminate non-display EGL devices after initialization. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58833 - - - - - 83f91dd3 by Rémi Bernon at 2025-11-20T09:14:55-06:00 win32u: Skip non-display software EGL devices initialization. Initializing llvmpipe device involves creating a lot of threads, which consume large amount of address space which will never be freed. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=58833 - - - - - 2 changed files: - dlls/win32u/opengl.c - include/wine/opengl_driver.h View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/f49b8aec794913f94b30ffbe44dbba... -- View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/f49b8aec794913f94b30ffbe44dbba... You're receiving this email because of your account on gitlab.winehq.org.
participants (1)
-
Alexandre Julliard (@julliard)