Andrey Gusev : wined3d: Fix a typo in checkGLcall.
Module: wine Branch: master Commit: ecb5a74b3607f45a545ae87ba97c8030c5035620 URL: http://source.winehq.org/git/wine.git/?a=commit;h=ecb5a74b3607f45a545ae87ba9... Author: Andrey Gusev <andrey.goosev(a)gmail.com> Date: Thu Apr 28 13:58:53 2016 +0300 wined3d: Fix a typo in checkGLcall. Signed-off-by: Andrey Gusev <andrey.goosev(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index e0a7370..d1f77ca 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -827,7 +827,7 @@ static void create_default_sampler(struct wined3d_device *device) checkGLcall("glGenSamplers"); GL_EXTCALL(glSamplerParameteri(device->default_sampler, GL_TEXTURE_MAG_FILTER, GL_NEAREST)); GL_EXTCALL(glSamplerParameteri(device->default_sampler, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST)); - checkGLcall("glSamplerParamteri"); + checkGLcall("glSamplerParameteri"); } else {
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Alexandre Julliard