Stefan Dösinger : d3d8: Store the fvf in the d3d8 vertex buffer.
Module: wine Branch: master Commit: ff16f3067716b39b3a7f6112d409f8d006fdb568 URL: http://source.winehq.org/git/wine.git/?a=commit;h=ff16f3067716b39b3a7f6112d4... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Mon Apr 6 14:10:29 2009 +0200 d3d8: Store the fvf in the d3d8 vertex buffer. --- dlls/d3d8/d3d8_private.h | 2 ++ dlls/d3d8/device.c | 1 + dlls/d3d8/vertexbuffer.c | 2 +- 3 files changed, 4 insertions(+), 1 deletions(-) diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h index 1464588..01a475e 100644 --- a/dlls/d3d8/d3d8_private.h +++ b/dlls/d3d8/d3d8_private.h @@ -326,6 +326,8 @@ struct IDirect3DVertexBuffer8Impl /* Parent reference */ LPDIRECT3DDEVICE8 parentDevice; + + DWORD fvf; }; /* --------------------- */ diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 42c6c81..352018f 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -739,6 +739,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexBuffer(LPDIRECT3DDEVICE8 EnterCriticalSection(&d3d8_cs); hrc = IWineD3DDevice_CreateVertexBuffer(This->WineD3DDevice, Size, Usage & WINED3DUSAGE_MASK, FVF, (WINED3DPOOL) Pool, &(object->wineD3DVertexBuffer), NULL, (IUnknown *)object); LeaveCriticalSection(&d3d8_cs); + object->fvf = FVF; if (D3D_OK != hrc) { diff --git a/dlls/d3d8/vertexbuffer.c b/dlls/d3d8/vertexbuffer.c index bcbb47f..569efa2 100644 --- a/dlls/d3d8/vertexbuffer.c +++ b/dlls/d3d8/vertexbuffer.c @@ -194,7 +194,7 @@ static HRESULT WINAPI IDirect3DVertexBuffer8Impl_GetDesc(LPDIRECT3DVERTEXBUFFER8 pDesc->Usage = desc.Usage; pDesc->Pool = desc.Pool; pDesc->Size = desc.Size; - pDesc->FVF = desc.FVF; + pDesc->FVF = This->fvf; pDesc->Format = d3dformat_from_wined3dformat(desc.Format); }
participants (1)
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Alexandre Julliard