[Git][wine/wine][master] 4 commits: opengl32: Keep track of default FBO read/draw buffers.
Alexandre Julliard pushed to branch master at wine / wine Commits: 65a371ee by Rémi Bernon at 2025-08-26T21:28:30+02:00 opengl32: Keep track of default FBO read/draw buffers. - - - - - db128667 by Rémi Bernon at 2025-08-26T21:28:30+02:00 opengl32: Return the tracked FBO buffers when using FBO surfaces. - - - - - 507aa8fb by Rémi Bernon at 2025-08-26T21:28:30+02:00 opengl32: Remap read / draw FBO buffers when using FBO surfaces. - - - - - 4a7d6576 by Rémi Bernon at 2025-08-26T21:28:30+02:00 opengl32: Redirect default framebuffer when using FBO surfaces. - - - - - 6 changed files: - dlls/opengl32/make_opengl - dlls/opengl32/unix_private.h - dlls/opengl32/unix_thunks.c - dlls/opengl32/unix_thunks.h - dlls/opengl32/unix_wgl.c - dlls/win32u/opengl.c View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/32ab237df5f2b32b97a0b9e9b60826... -- View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/32ab237df5f2b32b97a0b9e9b60826... You're receiving this email because of your account on gitlab.winehq.org.
participants (1)
-
Alexandre Julliard (@julliard)