[Git][wine/vkd3d][master] vkd3d-shader/ir: Properly check the register bounds in shader_signature_find_element_for_reg().
24 Sep
2024
24 Sep
'24
12:10 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: f37be27b by Henri Verbeet at 2024-09-24T13:39:43+02:00 vkd3d-shader/ir: Properly check the register bounds in shader_signature_find_element_for_reg(). Perhaps the existing code is safe in practice, but doing the check properly avoids having to make that determination. - - - - - 1 changed file: - libs/vkd3d-shader/ir.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f37be27bdc2647308cb1e2e2d9db0d... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/f37be27bdc2647308cb1e2e2d9db0d... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)