[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/dxil: Allow zero domain input control point count.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 1f4d17a4 by Shaun Ren at 2024-11-21T14:56:23+01:00 vkd3d-shader/dxil: Allow zero domain input control point count. - - - - - e20b63c5 by Shaun Ren at 2024-11-21T15:03:02+01:00 vkd3d-shader: Implement scanning hull shader tessellation information. - - - - - 12ac1dd4 by Shaun Ren at 2024-11-21T15:11:02+01:00 tests/shader_runner_vulkan: Enable patch list topology support. - - - - - 843fc980 by Shaun Ren at 2024-11-21T19:27:51+01:00 tests/shader_runner_gl: Implement tessellation support. - - - - - 5 changed files: - include/vkd3d_shader.h - libs/vkd3d-shader/dxil.c - libs/vkd3d-shader/vkd3d_shader_main.c - tests/shader_runner_gl.c - tests/shader_runner_vulkan.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/36697638353842cedea5ab316a9f3... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/36697638353842cedea5ab316a9f3... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)