Biswapriyo Nath : include/d3dcommon.idl: Add missing names in D3D_SHADER_VARIABLE_TYPE enum.
Module: wine Branch: master Commit: 9702ee8d76f7b3233a43a9aa7c78917f26fdbdfe URL: https://source.winehq.org/git/wine.git/?a=commit;h=9702ee8d76f7b3233a43a9aa7... Author: Biswapriyo Nath <nathbappai(a)gmail.com> Date: Fri Aug 28 00:14:25 2020 +0530 include/d3dcommon.idl: Add missing names in D3D_SHADER_VARIABLE_TYPE enum. Signed-off-by: Biswapriyo Nath <nathbappai(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/d3dcommon.idl | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/include/d3dcommon.idl b/include/d3dcommon.idl index 586dec29ed..90243ebc2c 100644 --- a/include/d3dcommon.idl +++ b/include/d3dcommon.idl @@ -215,6 +215,12 @@ typedef enum _D3D_SHADER_VARIABLE_TYPE D3D_SVT_RWSTRUCTURED_BUFFER, D3D_SVT_APPEND_STRUCTURED_BUFFER, D3D_SVT_CONSUME_STRUCTURED_BUFFER, + D3D_SVT_MIN8FLOAT, + D3D_SVT_MIN10FLOAT, + D3D_SVT_MIN16FLOAT, + D3D_SVT_MIN12INT, + D3D_SVT_MIN16INT, + D3D_SVT_MIN16UINT, D3D10_SVT_VOID = 0, D3D10_SVT_BOOL, D3D10_SVT_INT,
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Alexandre Julliard