[Git][wine/vkd3d][master] vkd3d-shader/spirv: Do not require VKD3D_SHADER_BINDING_FLAG_IMAGE for sampler descriptors.
23 Jun
2025
23 Jun
'25
6:18 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: e5bf48a2 by Henri Verbeet at 2025-06-23T18:00:10+02:00 vkd3d-shader/spirv: Do not require VKD3D_SHADER_BINDING_FLAG_IMAGE for sampler descriptors. - - - - - 2 changed files: - libs/vkd3d-shader/spirv.c - tests/shader_runner_vulkan.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/e5bf48a2baa5afff0f49a563ac2488... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/e5bf48a2baa5afff0f49a563ac2488... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)