Nikolay Sivov : d3d10/effect: Remove unnecessary early returns.
Module: wine Branch: master Commit: 0b3e2400aa11be6b0385740d4e976cd7a3f70db2 URL: https://source.winehq.org/git/wine.git/?a=commit;h=0b3e2400aa11be6b0385740d4... Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Sep 1 16:04:33 2021 +0300 d3d10/effect: Remove unnecessary early returns. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d10/effect.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 71468bd4d3c..7e583ea956b 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -765,12 +765,10 @@ static HRESULT parse_fx10_shader(const char *data, size_t data_size, DWORD offse { case D3D10_SVT_VERTEXSHADER: hr = ID3D10Device_CreateVertexShader(device, ptr, dxbc_size, &v->u.shader.shader.vs); - if (FAILED(hr)) return hr; break; case D3D10_SVT_PIXELSHADER: hr = ID3D10Device_CreatePixelShader(device, ptr, dxbc_size, &v->u.shader.shader.ps); - if (FAILED(hr)) return hr; break; case D3D10_SVT_GEOMETRYSHADER:
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Alexandre Julliard