H. Verbeet : wined3d: TRACE the Color parameter in IWineD3DDeviceImpl_Clear .
Module: wine Branch: master Commit: c4a0a2b918da8f049f25842b901cd8e21cc8d9f0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c4a0a2b918da8f049f25842b90... Author: H. Verbeet <hverbeet(a)gmail.com> Date: Mon Jun 4 18:12:31 2007 +0200 wined3d: TRACE the Color parameter in IWineD3DDeviceImpl_Clear. --- dlls/wined3d/device.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 3ecf65c..daff352 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4346,8 +4346,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_Clear(IWineD3DDevice *iface, DWORD Coun unsigned int i; CONST WINED3DRECT* curRect; - TRACE("(%p) Count (%d), pRects (%p), Flags (%x), Z (%f), Stencil (%d)\n", This, - Count, pRects, Flags, Z, Stencil); + TRACE("(%p) Count (%d), pRects (%p), Flags (%x), Color (0x%08x), Z (%f), Stencil (%d)\n", This, + Count, pRects, Flags, Color, Z, Stencil); if(Flags & (WINED3DCLEAR_ZBUFFER | WINED3DCLEAR_STENCIL) && This->stencilBufferTarget == NULL) { WARN("Clearing depth and/or stencil without a depth stencil buffer attached, returning WINED3DERR_INVALIDCALL\n");
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Alexandre Julliard