Riccardo Bortolato : d3d8: Make use of wined3d_texture_unmap in d3d8_volume_UnlockBox.
Module: wine Branch: master Commit: d49ad6c608c3e5effa0915527d87a5d13c6b4d56 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d49ad6c608c3e5effa0915527d... Author: Riccardo Bortolato <rikyz619(a)gmail.com> Date: Tue Oct 6 10:36:50 2015 +0200 d3d8: Make use of wined3d_texture_unmap in d3d8_volume_UnlockBox. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> --- dlls/d3d8/volume.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c index 52562ad..81cd40e 100644 --- a/dlls/d3d8/volume.c +++ b/dlls/d3d8/volume.c @@ -167,7 +167,7 @@ static HRESULT WINAPI d3d8_volume_UnlockBox(IDirect3DVolume8 *iface) TRACE("iface %p.\n", iface); wined3d_mutex_lock(); - hr = wined3d_volume_unmap(volume->wined3d_volume); + hr = wined3d_texture_unmap(volume->wined3d_texture, volume->sub_resource_idx); wined3d_mutex_unlock(); return hr;
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Alexandre Julliard