Konrad Rzepecki : wined3d: Prevent crash when blit_priv is NULL.
Module: wine Branch: master Commit: 37aadc9e377d7840a607dbabff10de375f9fdde8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=37aadc9e377d7840a607dbabff... Author: Konrad Rzepecki <hannibal(a)astral.lodz.pl> Date: Sun Mar 20 11:58:08 2011 +0100 wined3d: Prevent crash when blit_priv is NULL. --- dlls/wined3d/surface.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 104b445..ec959cc 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -3924,8 +3924,8 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_Blt(IWineD3DSurface *iface, const RECT } /* Special cases for RenderTargets */ - if ((This->resource.usage & WINED3DUSAGE_RENDERTARGET) - || (src && (src->resource.usage & WINED3DUSAGE_RENDERTARGET))) + if (This->resource.device->blit_priv && ((This->resource.usage & WINED3DUSAGE_RENDERTARGET) + || (src && (src->resource.usage & WINED3DUSAGE_RENDERTARGET)))) { if (SUCCEEDED(IWineD3DSurfaceImpl_BltOverride(This, DestRect, src, SrcRect, flags, DDBltFx, Filter))) return WINED3D_OK;
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Alexandre Julliard