[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_sample().
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 1520c77a by Giovanni Mascellani at 2026-01-14T13:30:37+01:00 vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_sample(). - - - - - 97a6ff4c by Giovanni Mascellani at 2026-01-14T13:39:26+01:00 vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_sample_index(). - - - - - fa66e5e5 by Giovanni Mascellani at 2026-01-14T13:39:31+01:00 vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_saturate(). - - - - - 541ee987 by Giovanni Mascellani at 2026-01-14T13:39:31+01:00 vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_split_double(). - - - - - 8eeec02d by Giovanni Mascellani at 2026-01-14T13:42:57+01:00 vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_store_output(). - - - - - 1 changed file: - libs/vkd3d-shader/dxil.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/79e55834bbfddadb4d6f7e0e5df5f... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/79e55834bbfddadb4d6f7e0e5df5f... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)