Henri Verbeet : wined3d: Avoid '\n' in the middle of a TRACE in wined3d_check_device_format().
Module: wine Branch: master Commit: dfead1bfa8e510ccfcc4078a3d3a9c3d46a0ebdc URL: http://source.winehq.org/git/wine.git/?a=commit;h=dfead1bfa8e510ccfcc4078a3d... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Feb 1 12:02:54 2017 +0100 wined3d: Avoid '\n' in the middle of a TRACE in wined3d_check_device_format(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/directx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 71a4f60..6405776 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -5021,7 +5021,7 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad DWORD allowed_usage; enum wined3d_gl_resource_type gl_type; - TRACE("wined3d %p, adapter_idx %u, device_type %s, adapter_format %s, usage %s, %s,\n" + TRACE("wined3d %p, adapter_idx %u, device_type %s, adapter_format %s, usage %s, %s, " "resource_type %s, check_format %s.\n", wined3d, adapter_idx, debug_d3ddevicetype(device_type), debug_d3dformat(adapter_format_id), debug_d3dusage(usage), debug_d3dusagequery(usage), debug_d3dresourcetype(resource_type),
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Alexandre Julliard