[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/hlsl: Fix the register string for patch arrays in debug_register().
Henri Verbeet pushed to branch master at wine / vkd3d Commits: e7b2ca28 by Shaun Ren at 2025-05-24T21:03:56+02:00 vkd3d-shader/hlsl: Fix the register string for patch arrays in debug_register(). - - - - - a4e43402 by Shaun Ren at 2025-05-24T21:13:00+02:00 vkd3d-shader/hlsl: Support void pass-through hull shader control point functions. - - - - - 3 changed files: - libs/vkd3d-shader/hlsl_codegen.c - libs/vkd3d-shader/vkd3d_shader_private.h - tests/hlsl/tessellation.shader_test View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/f5e0c47811c4cab7ca5a49dddff9c... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/f5e0c47811c4cab7ca5a49dddff9c... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)