Henri Verbeet : d2d1: Implement d2d_d3d_render_target_SetTransform().
Module: wine Branch: master Commit: 7976da345ade2bd76591ea0fb1232ce3bd70ab8c URL: http://source.winehq.org/git/wine.git/?a=commit;h=7976da345ade2bd76591ea0fb1... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Jul 22 08:44:22 2014 +0200 d2d1: Implement d2d_d3d_render_target_SetTransform(). --- dlls/d2d1/render_target.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index 0dc633b..a7a822d 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -316,7 +316,11 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGlyphRun(ID2D1RenderTarg static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTransform(ID2D1RenderTarget *iface, const D2D1_MATRIX_3X2_F *transform) { - FIXME("iface %p, transform %p stub!\n", iface, transform); + struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface); + + TRACE("iface %p, transform %p.\n", iface, transform); + + render_target->transform = *transform; } static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTransform(ID2D1RenderTarget *iface,
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Alexandre Julliard