Gerald Pfeifer : ddraw: Fix error checking in IDirect3DExecuteBufferImpl_Execute().
Module: wine Branch: master Commit: 3176d936f988d54d8f170cd47bc2fa1f9df4fa66 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3176d936f988d54d8f170cd47b... Author: Gerald Pfeifer <gerald(a)pfeifer.com> Date: Fri Jun 19 19:01:21 2009 +0200 ddraw: Fix error checking in IDirect3DExecuteBufferImpl_Execute(). --- dlls/ddraw/executebuffer.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/ddraw/executebuffer.c b/dlls/ddraw/executebuffer.c index 73e0657..6d6d304 100644 --- a/dlls/ddraw/executebuffer.c +++ b/dlls/ddraw/executebuffer.c @@ -249,7 +249,7 @@ IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This, TRACE("(%08x,%08x)\n", ci->u1.dlstLightStateType, ci->u2.dwArg[0]); - if (!ci->u1.dlstLightStateType && (ci->u1.dlstLightStateType > D3DLIGHTSTATE_COLORVERTEX)) + if (!ci->u1.dlstLightStateType || (ci->u1.dlstLightStateType > D3DLIGHTSTATE_COLORVERTEX)) ERR("Unexpected Light State Type\n"); else if (ci->u1.dlstLightStateType == D3DLIGHTSTATE_MATERIAL /* 1 */) { DWORD matHandle = ci->u2.dwArg[0];
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Alexandre Julliard