Henri Verbeet : d2d1: Get rid of a FIXME in d2d_d3d_render_target_BeginDraw().
Module: wine Branch: master Commit: 5981ddab4da893e1bac49017ff357a3c9a5360fb URL: http://source.winehq.org/git/wine.git/?a=commit;h=5981ddab4da893e1bac49017ff... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Sep 3 07:48:21 2014 +0200 d2d1: Get rid of a FIXME in d2d_d3d_render_target_BeginDraw(). --- dlls/d2d1/render_target.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c index a7a822d..d6db977 100644 --- a/dlls/d2d1/render_target.c +++ b/dlls/d2d1/render_target.c @@ -434,7 +434,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_Clear(ID2D1RenderTarget *ifa static void STDMETHODCALLTYPE d2d_d3d_render_target_BeginDraw(ID2D1RenderTarget *iface) { - FIXME("iface %p stub!\n", iface); + TRACE("iface %p.\n", iface); } static HRESULT STDMETHODCALLTYPE d2d_d3d_render_target_EndDraw(ID2D1RenderTarget *iface,
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Alexandre Julliard